Motion control of virtual humans
نویسندگان
چکیده
منابع مشابه
Motion Control of Virtual Humans
omputer animation technologies let users generate, control, and interact with lifelike human representations in virtual worlds. Such worlds may be 2D, 3D, real-time 3D, or real-time 3D shared with other participants at remote locations. Computer graphics techniques let animators create very realistic human-like characters. Although the computational requirements remain significant (especially f...
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We introduce a new control problem: the control of motion simulating devices (Virtual Motion Systems , or VMS) for walking and running humans and robots in a fashion that feels most \realistic," that is, like locomoting on ground. After developing simpliied dynamical models for the VMS, the human/robot and the resulting coupled system, we cast the problem in terms of a performance index. This a...
متن کاملPath planning directed motion control of virtual humans in complex environments
Natural motion synthesis of virtual humans have been studied extensively, however, motion control of virtual characters actively responding to complex dynamic environments is still a challenging task in computer animation. It is a labor and cost intensive animator-driven work to create realistic human motions of character animations in a dynamically varying environment in movies, television and...
متن کاملInteractive animation of virtual humans based on motion capture data
This paper addresses the problem of obtaining real-time parameterized simulations of human motion thanks to motion capture data. Contrary to motion graphs that are based on large database of motions, our method relies on per-frame adaptations of motion clips that are selected by a user. For the locomotion example, the user selects a motion that conveys a specific style and drives the character ...
متن کاملVirtual Prototyping of Motion Control Systems
This paper describes the Virtual Test Bed (VTB) which is a software environment that is being developed for design, analysis, and virtual prototyping of large-scale multitechnical physical systems with emphasis on Naval electrical systems [1]. Motion control applications and the applicability of several different simulation environments are discussed.
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ژورنال
عنوان ژورنال: IEEE Computer Graphics and Applications
سال: 1998
ISSN: 0272-1716
DOI: 10.1109/38.708558